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@@ -37,7 +37,7 @@ class cgame:
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self.commands = [('r', 'record score and advance turn'),
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('t', 'advance turn, no score'),
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- ('b', 'additional turn for a player due to a builder'),
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+ ('b', 'additional turn for a player due to a builder (use for the 2nd play by a player)'),
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('e', 'end game (or play if already in postgame scoring'),
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('s', '(current) score and game status'),
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('?', 'print help')]
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@@ -139,13 +139,15 @@ class cgame:
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"""
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self.expansionIDs = []
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+ self.tokens = ["Meeple"]
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+ self.tiletypes = []
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for minisel in range(0, 2):
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if minisel:
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exptype = "mini"
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else:
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exptype = "large"
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- dbexpans = self.cur.execute('''SELECT expansionID,name,Ntiles FROM expansions WHERE active==1 and mini=={0:d}'''.format(minisel)).fetchall()
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+ dbexpans = self.cur.execute('''SELECT expansionID,name,tokens,Ntiles,tiletypes FROM expansions WHERE active==1 and mini=={0:d}'''.format(minisel)).fetchall()
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if len(dbexpans):
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for dbexpan in dbexpans:
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@@ -157,7 +159,15 @@ class cgame:
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for dbexpan in dbexpans:
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if expanID == dbexpan[0]:
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self.expansionIDs.append(expanID)
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- self.totaltiles += dbexpan[2]
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+ self.totaltiles += dbexpan[3]
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+ ttypes = dbexpan[2].split(',')
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+ if len(ttypes):
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+ for token in ttypes:
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+ self.tokens.append(token)
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+ tiletypes = dbexpan[4].split(',')
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+ if len(tiletypes):
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+ for tile in tiletypes:
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+ self.tiletypes.append(tile)
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matched = True
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continue
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if not matched:
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@@ -178,10 +188,11 @@ class cgame:
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player = self.getCurrentPlayer()
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- pID = input("")
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-
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- # if the builder was used
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- BUILDERUSED = True
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+ bquest = input("Was the builder used (y/n)? ")
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+ if _re.match('y', bquest, _re.IGNORECASE):
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+ BUILDERUSED = True
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+ else:
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+ BUILDERUSED = False
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advanceTurn(builder=BUILDERUSED)
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